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How Do You Bake High-Poly Detail to Low-Poly in Blender?
How do you keep sculpted detail without sending a dense mesh to a mobile or VR build? Follow a practical Blender workflow covering UVs, cages, ray distance, normal maps, and Unity import checks.
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Blender to Unity Export: Why Is Your Model’s Scale Wrong?
Why does a Blender asset arrive in Unity too large, sideways, or badly shaded? Use this repeatable FBX checklist to fix scale, transforms, pivots, axes, normals, and import settings.
